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- Path: sunsite.doc.ic.ac.uk!demon!orpheus.team17.com
- From: Andy Clitheroe <alien@team17.com>
- Newsgroups: comp.sys.amiga.misc,comp.sys.amiga.games
- Subject: Re: DOOM with Breathless engine?
- Date: Tue, 16 Jan 1996 11:51:07 GMT
- Organization: Team17 Software
- Message-ID: <821793067.10295@orpheus.team17.com>
- References: <Pine.SOL.3.90.960110123054.10063B-100000@sophocles.algonet.se> <65641114%agos001@pn.itnet.it> <4d3ki0$if0@eccles.dsbc.icl.co.uk> <821725024.867@orpheus.team17.com> <4de63k$gd7@eccles.dsbc.icl.co.uk>
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- ja@oasis.icl.co.uk (James Allen) wrote:
- >Andy Clitheroe (alien@team17.com) wrote:
- >: ja@oasis.icl.co.uk (James Allen) wrote:
- >: >Stefano Agostinelli (agos001@pn.itnet.it) wrote:
- >: >: Thomas Karlsen wrote in comp.sys.amiga.misc about "DOOM with Breathless
- >: >: engine?":
- >: >: >
- >: >: > It would be possible to "port" doom to the Amiga with the Breathless
- >: >: > engine, wouldn't it?
- >: >
- >
- >: No. Absolutely not. Impossible. Can`t be done. Do I have to
- >: make myself clearer? Breathless uses an outdated inflexible
- >: fears-inspired cheese-bucket of an engine and couldn`t do a
- >: Gloom level, never mind a Doom level.
- >
- >Oh oh oh...Getting a little bitter arent we Andy.... :)
- >Just because Breathless came out first and is what got you thinking
- >about updating Breed 3D....
-
- Not true. Thousands won`t believe me, but that`s life.
-
- >
- >: >: Why do you want this?Breathless actually is much better than Doom,and
- >: >: imho also better than DoomII.
- >
- >: Then you are in the vast minority. I don`t think there has been
- >: any game to rival Doom on any computer in terms of gameplay.
- >: The thing was, they didn`t have to rush Doom out in time for
- >: christmas or to beat other, superior games to the shops, so
- >: they took their time and perfected the gameplay, rather than
- >: shoving out an initially pretty but ultimately septic dribble
- >: of a game.
- >Now come on Andy, you know Breathless was in development a long time
- >before you even thought about doing Breed 3D 2...I doubt they rushed
- >it too much as they had a decent looking engine developed back in Feb 95...
-
- Breathless was rushed out for Christmas, full stop. I expect
- the prospect of having to face Gloom Deluxe and AB3D2 if they
- waited to put some gameplay in had something to do with it too.
-
- >Have you actually played Breathless for any length of time??? It really
- >is superb when you take the time to get into it...It has a different style
- >of gameplay to Breed 3D and Doom, try playing it some time... ;>
- >
- >: >I would have to agree with this, Breathless kicks ass big time. It`s like
- >
- >: trundling around a drab, unimaginative prison cell on a
- >: unicycle with a wobbly wheel wishing you`d brought your glasses
- >: so the other inmates wouldn`t look so blurred.
- >Blurred...??? I hope you dont mean the graphics..Nothings blurred about
- >them...No 4x4 resolutions here..:)
- >
-
- Nor in AB3D. Unless you were being sarcastic. At least AB3D
- aliens had a face when you got up close. Something else: how
- many different aliens are there on EACH LEVEL in Breathless?
- Not all of them, I`d be willing to bet. Not enough memory and
- not enough time spent on important things like compaction so as
- to cram as much as possible into 2meg.
-
- >: >the further you get into this game the better the graphics get. I got
- >: >to World 2 Arena 3 last night at the graphics made me breathless. The
- >: >lightings effects are just so good and theres this brilliant part
- >
- >: where you press three buttons simultaneously and play something
- >: else instead
- >Maybe I would if Breed 3D 2 was actually out...After I`d got stuck in
- >Breathless of course... :)
- >
-
- So sorry, Breed 3D 2 is still in development. Look at it this
- way: I had AB3D1 running in full screen 1x1 in a couple of days
- , and I could have released `AB3D Deluxe` or `Fearless` in time
- for Christmas, and it looked better than Breathless even then.
- But no, I thought, that would be ripping people off, so I`ll
- spend seven days a week tarting up a level editor, game editor,
- graphic converters and compacters, chucking out and recoding
- the alien inntelligence, re-writing most of the rendering
- routines to improve the graphic quality (eg full gouraud
- shading on walls, lens flare, smoke, new ripply shiny water)
- and basically producing a new game with a few useful parts
- scrounged from AB3D1.
-
- >: >where you travel down on a lift which moves slowly down about 20 storeys.
- >: >As the platform descends you have to use the look up and down facility to
- >
- >: fire twenty feet over the heads of the enemy who then die,
- >: presumably of surprise.
-
- >Hey, the collision detection aint that bad. At least the bullets dont
-
- Yes it IS that bad. In the CU Amiga review they delighted over
- the fact that you could look down into pits to kill the aliens
- there, but failed to point out that the same caan be achieved
- at much less risk by simply standing well back from the edge
- and firing randomly over the top. Nervous creatures as they
- are, the aliens can`t stand bullets whizzing overhead and feign
- death in self-defense. THAT IS SHIT.
-
- >suddenly via upwards homing in on aliens on higher levels when your shooting
- >from the ground..Hmm, dont want to mention what game that happens in... ;>
-
- Sorry, I thought it would be useful to be able to spin round
- and shoot an alien flying above you without having to
- laboriously hammer `7` to get it in your sights. Oh, except you
- don`t, do you? Just fire underneath it and you`ll scare it to
- death.
-
- >
- >: Andy Clitheroe.
- >Seriously for a moment though Andy, I am bloody impressed by Breed 3D and
-
- Thank you.
-
- >am getting pretty damn excited about seeing Breed 3D 2. Breathless is
-
- Screenshots will be turning up V.SOON indeed in magazines and
- on the web page. These are AB3D2 screenshots, not full screen
- 1x1 AB3D1 shots like the last ones.
-
- >a different kind of Doom game and as such shouldnt be compared so
- >directly. I personally want both games so that I have two different styles
- >of Doom which both play well, look good and show us just what the Amiga
- >is truly capable of.
- >Oh and one more thing - Breed 3D 2 better be damn good after what you`ve
- >been saying... ;>
-
- I hope people will think so.
- Inncidentally, despite the rave reviews and popularity on the
- net, Ab3D has sold a little over 10,000 copies in total, on
- CD32 and A1200 combined. Seems the pirates are not yet ready to
- stop choking the life out of the Amiga.
-
- >Err and when are we getting a PLAYABLE DEMO.....?????
- >
-
- As soon as I`ve made one.
-
- Andy Clitheroe.
-
-
-